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JS Dragon Slayer


I really wanted to create a fun project that would push me to use javascript in a way that I usually don't. There were lots of things that I was thinking about doing but eventually settled on a game. Game logic was interesting to take on and I encountered problems I had no idea I would encounter. Like how to tilt the probability of a user winning while still making it possible for the other side to win. Not only was the logic a nice little challenge to tackle but so was the design. I had to ask myself tons of question about how everything would interact on the screen. Making the characters and creating a miniature world of my own was a bunch of fun and am happy with the result.



Phase 1: Getting everything on the page.

Phase 2: Adding a bit more styling.

Phase 3: Full styling and functionality testing.

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